The Game Audio Tutorial

The Game Audio Tutorial

4.11 - 1251 ratings - Source

Design and implement video game sound from beginning to end with this hands-on course in game audio. Music and sound effects speak to players on a deep level, and this book will show you how to design and implement powerful, interactive sound that measurably improves gameplay. If you are a sound designer or composer and want to do more than just create audio elements and hand them over to someone else for insertion into the game, this book is for you. You'll understand the game development process and implement vital audio experiences-not just create music loops or one-off sound effects. The Game Audio Tutorial isn't just a book-you also get a powerful website ( platforms where the memory or download size is a significant restriction, such as the Nintendo DS, Playstation Portable, iPhone/iOS, ... How do we use the set to tell the story and make it a more involving experience for the audience, etc., etc .

Title:The Game Audio Tutorial
Author: Richard Stevens, Dave Raybould
Publisher:Taylor & Francis - 2013-05-02

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